"Or consider pipeTo(). Each chunk passes through a full Promise chain: read, write, check backpressure, repeat. An {value, done} result object is allocated per read. Error propagation creates additional Promise branches.
it only serves to prove my point. It’s an inevitability and while game DRMs arguably serve a different purpose compared to two-bit JS based DRMs on a fucking NSFW ASMR site, the point is, yet again, the same.
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